App Inventor 2, however, cuts through all of the smoke and allows anyone – even those with no coding experience – to build Android Apps built from scratch This course will show you how.
Stone River eLearning – Build Android Apps with App Inventor 2 – No Coding Required
Everyone has an idea for a great app. However, not everyone has the knowledge or skills to make this idea a reality. No matter how simple or complex the app is, it requires technical knowledge.-How do you like coding? UX/UI design and more. App Inventor 2, however, cuts through all of the smoke and allows anyone – even those with no coding experience – to build Android Apps built from scratch This course will show you how.
Build Apps Without Learning Code
Get a practical understanding and experience with programming basics
Navigate and use App Inventor 2 Effectively and efficiently
Make and customize your apps Android
After you have built your apps, test and update them.
How to publish your app on Google Play Store
Android Apps You can get it in an instant
This course will teach you everything you need to know about building apps – without the complicated coding normally required. A basic understanding of the basics of app building is possible if you have an internet connection. Android App is, and a great idea to create an app that doesn’t yet exist. You’re the perfect candidate. This course is for programmers who are just starting out or experienced programmers. with No coding knowledge is required. Experienced app builders will also benefit if they are open to learning from a different angle.
The course consists of 204 lectures and 17 hour of content. This course teaches programming fundamentals in a fun and practical manner. It also includes the creation of fully-fledged, ready-to-use programs.-To-Use Android apps. You’ll be off with Setting up App Inventor 2 Choosing the options you need for future apps. You’ll then get to know the interface, tools, and can start creating not just one but TEN apps. You will find that these apps become more complex as you use features such as the block editor or component editor.
After you’ve created your ten apps, you’ll be able test, update and publish them on the Play Store. This course will make you an expert app builder. App Inventor 2.
Use of Tools
App Inventor 2 Google originally developed this open-source web app and it is now maintained by MIT. This is an open source web application that was created for beginner programmers. It has been specifically designed to allow them to create their own programs. Android apps. It converts complex coding language to visual drag-and-drop blocks. This eliminates the need for users to learn code before they can build their apps.
Download immediately Stone River eLearning – Build Android Apps with App Inventor 2 – No Coding Required
Course Curriculum
1.Introduction
Introduction2:34)
Course Breakdown (4.40).
Introduction App Inventor 2 (2:16)
2Setting up App Inventor For Development
App Inventor Setup Introduction (0.31)
Create a Gmail Account (4.17)
App Inventor Companion App Option 1 (6.56)
Setting up an Onscreen Emulator is Option 2 (5:19)
Setting up Usb Device Part 1 – Option 3 (6:20).
Part: Setting up USB Device 2 Option 3 (6.30)
Section Recap (0.17)
3.Breaking down The Component Editor
Component Editor Introduction (0:34)
Pallette Section (2:03)
Components View and Components Section (2:05)
Section Properties (1.54)
Blocks Editor Build Section Options and Media2:56)
Components Editor in Action (9:12).
Section recap (0.18)
4.Breaking down the Blocks Editor
Introduction to Blocks Editor (0:24).
Blocks Drawer (4:21)
Blocks Viewer and Media Section (3:20).
Blocks Editor in Action (6:28).
Section Recap (0.19)
5. Your First App: Hello Purr
First App Introduction (0,35)
First Application Overview (0.45)
Setup our first application (2:09)
Component Spotlight: Button (2:48)
Component Spotlight: Label (1:37)
Making Our First App (6:02).
Running our application (1:35).
Section Recap (0.34)
6.Your Second App: Log Audiobook
Second App Introduction (0:34).
Second App Overview (1.39)
Component Spotlight – Horizontal Arrangement (3:32)
Vertical Arrangement – Component Spotlight (4:03).
Arranging our Buttons (6.21)
Component Spotlight – Checkbox (3:15)
Naming our Chapters (2:57)
Component Spotlight – Sound (2:42)
Setting Up Chapter Audio (2:01)
Add Space to Our Layout (6.23)
Updating Our Component Names (6:13)
Block Time: Making our Buttons Play Audio (5.37)
Final App (3:03)
Section Recap (0.27)
7.Understanding Backing Up, Restoring & Sharing App Inventor Projects
App Backup, Restore And Share Intro (0:16)
Understanding App Inventor File Types (5.10)
Downloading & Backing App Inventor Apps (5:31)
Uploading, Sharing & Restoring App Inventor Apps (5:06)
Section Recap (0.19)
8.Your Third App Skeleton Review
Third App Introduction (0,35)
Third App Overview (1:09).
Component Spotlight: Canvas (5:19)
Layout Canvas & Labels (5:43)
Component Spotlight: Ball (5:02)
Use Hotspots and Upload Media (6.17)
Block Time – Activating Tapped Bones (7:39)
Block Time – Simplifying Activated Bone Blobs with Procedures (11.04).
Block Time – Resetting Hotspot Colours with Procedures (8.28)
Component Spotlight – Player (2:08)
Hotspots Need Vibration (2:05)
Section Recap (0.28)
Your Fourth App: My Business App
Fourth App Introduction (0:53).
Fourth App Overview2:31)
Basic Home Screen Layout (5.18)
Layout of Navigation Drawer (5.54)
Component Spotlight – Activity er (3:53)
Implementing website activity (4:19).
4.38. Implementing Map Activity
Component Spotlight – PhoneCall (2:21)
Implementing the Call Screen Part 1 – Intro to Multiple Screens (6.03)
Part 2: Implementing the Call Screen 2 – Intro To Multiple Screens (8:20)
Component Spotlight – Textbox (3:28)
Implementing an Email Screen Layout (7.05)
Block Time – Emails with Variables (09:50)
Section Recap (0.42)
Your Fifth App: A Free Form Task List
Fifth App Introduction (0.41)
Fifth App Overview (3.22)
Implementing the Top Task Bar Layout (8.17)
Listview – Component Spotlight: Listview (4.05)
Component Spotlight – File (2:12)
Finalizing Main Screen Layout with Listview, File, and Empty List Image (6.35)
Implementing Taskform Structure and Screen (5:34).
Component Spotlight – Listpicker (5:46)
Finalizing Taskform Screen using Listpicker and Form Input (7.22)
Block Time: Passing Data Between Screens (5:10)
Block Time: Adding Tasks To File – Understanding Parsing Pt1 (7:29)
Block Time: Displaying Tasks from File Using Listview – Understanding Parsing Pt2 (8.26)
Block Time: Toggling Filter Bar, Deleting Our List and Removing Our List
Block Time: Toggling Main image and Canceling Tasks (7.56)
Block Time: Showing New Tasks first With List Reversal (11.28)
Block Time: Make Tasks Pretty with Text Manipulation (7.11)
Section Recap (0.33)
11.Your Sixth AppAuto Reply Text Messaging App
Sixth App Introduction (1:07).
Sixth App Overview2:31)
Implementing Basic Layout Structure (7.10)
Component Spotlight – Texting (2:00)
Component Spotlight – Tinydb (5:01)
Component Spotlight – Spinner (4:36)
Component Spotlight – Timepicker (3:23)
TextToSpeech – Component Spotlight (2:00)
Implementing Lower Select Reply Message Arrangement (8:43)
Block Time – Showing and Hiding Adds a New Message Arrangement (4.39)
Block Time – Adding Messages to Spinner (5.49)
Block Time – Showing Messages in Spinner (9.03)
Block Time – Formatting Return Time For Message (10:30)
Block Time – Toggling Application State On and Off (4:30).
Block Time – Sending Auto Reply Messages and Text to Speech (4:37).
Section Recap (1.08)
12.Your Seventh AppDrawing App
Seventh App Introduction (1:30)
Seventh App Overview (3.25)
Component Spotlight – Camera (1:23)
Component Spotlight – ImagePicker (2:40)
Implementing Main Screen Layout (5.47)
Applying Basic Layout to Draw Screen (4:41).
Block Time – Linking to Drawing Screen (3.59)
Component Spotlight – Slider (3:46)
Implementing the Color Selection Drawer Layout (5.17)
Block Time – Screen Initialization and Basic Canvas Drawing (6.28)
Block Time – Picking Paint Colors (7:54)
Component Spotlight – Sharing (2:42)
Layout for Implementing Options Drawer Layout (6.32)
Block Time – Subtracting and Adding Brush Sizes (6.40)
Block Time – Sharing Completed Images And Coloring Lower Gesture Bar (6:30)
Block Time – Clearing The Canvas2:15)
Block Time – Toggling Drawer States With Gestures (11.24)
Section Recap (1.15)
13.Your Eighth AppMemory Viewer
Eighth App Introduction (1:11).
Eighth App Overview2:30)
Component Spotlight – Camcorder (1:26)
Locationsensor (4.40) – Component Spotlight: Locationsensor
Implementing the Main Screen Layout (6.30)
Block Time – Setup of Basic Buttons and Colors for Custom Components (7:53).
Block Time – Storing Memory Data (7.40)
Implementing the Memory List Screen Layout (1.57)
Block Time: Displaying Our List Of Memories (12.40).
Block Time – Selecting And Clearing Memorie (7:32)
Component Spotlight – Webviewer (3:37)
Implementing View Memory-Screen Layout (5.45)
Block Time – Viewing and Formatting Memory Footage (8.59)
Block Time-Viewing Location Data (6.20)
Section Recap (0.42)
14.Your Ninth AppAlarm Clock
Ninth App Introduction (0:44).
Ninth App Overview2:47)
Component Spotlight – Clock (7:03)
Implementing Basic Timer Layout (7.02)
Implementing Slider Layout, Buttons, and Time (9:23).
Block Time – Centering Our Clock (8.56)
Block Time – Initializing and Setting Our Clock (6.51)
Block Time – Programming Our Timer (4.10)
Block Time – Ing and Pausing Timer (5.18)
Component Spotlight – Notifier (4:02)
Block Time: Sounding & Resetting Timer (8:29)
Block Time – Understanding Clock Rotation (8:59)
Block Time – Rotating our Clock Hand (10.47)
Component Spotlight – Tinywebdb (6:50)
Favorites Bar Layout (5.28)
Block Time – Creating a new favorite Part 1 (4:58).
Block Time – Create a New Favorite Part 2 (6:59)
Block Time – Using A Favorite Part1 (7:09)
Block Time – Using a Favorite Section 2 (9:33)
Section Recap (0.43)
15. Your Tenth AppPong Art Game
Tenth App Introduction (0,51)
Tenth App Overview (3.34)
Accelerometer (6.19) – Component Spotlight on Accelerometer
Implementing a Game Menu Layout (6.23)
Block Time – Dynamic Buttons Sizes with Accelerometer Part 1 (7.46)
Block Time – Dynamic Button Sizes with Accelerometer 2 (13:48)
Block Time – Configuring Game Modes (3.41)
Screen to Implement Basic Settings (6:41)
Part 1 Implementing Ball Color Group Part 7:14
Part 2: Implementing the Ball Color Group 2 (7:27)
Implementing Paddle Length Group (8:17)
Implementing the Paddle Movement Group and Play Arrangement (7.09)
Block Time – Creating a Toggle group (5:42).
Block Time – Finalizing Toggle Groups (5:25)
Block Time – Sliding Colour Drawer Open and Closed (9.54)
Block Time – Fixing the Color Drawer Open and Close Issues (4.35)
Block Time – Storing Game Settings (4.57)
Block Time – Setting and Saving Canvas Color (7.06)
Block Time – Tying Up Loose Ends (5.43)
Implementing Game Screen Layout (7.54)
Block Time – Initializing Game Settings Part 1 – Initializing Game Variables (7:13)
Block Time – Initializing Game Settings Part 2 – Initializing Color Modes (8:51)
Block Time – Initializing Game Settings Part 3: Initialize Paddles (10.26)
Block Time – Configuring Paddle Movement Part 1 (11.33)
Block Time – Configuring Paddle Motion Part 2 (6:49)
Block Time – Configuring Collisions Part 1 (Coliding With Paddle) (5:48).
Block Time – Configuring Collisions Part 2 – Colliding With Walls (8.45)
Block Time – Configuring Collisions Part 3 Game Modes (9.44).
Block Time – Adding Bad Hit Flash (9:30).
Block Time – Adding Canvas Painting (8:23)
Block Time – Setting Up Game Over (7.47).
Section Recap (0.49)
16.How to Get Yourself a Job App To The Market
Application to Market Introduction (0.54)
Introduction Android Market (google Play store) (3:22).
Introduction To Google Play Developer Account (0:56)
Opening A Google Play Developer Account (2:49)
Google Play Developer Account Brokendown (6:22).
Application Graphic Assets (3.18)
Uploading and Publishing App To Google Play Store (11.17)
Keep your website up-to-date Android Application (6.06)
Section Recap (0.233)
17.Conclusion
Course Recap2:38)
Additional Resources (3.08)
Closing Message2:32)
Get ed now!
Frequently Asked Question
What time does the course and end?
It is a course that never ends. It is self-evident.-Online course that you can pace yourself – You decide when and how you want to finish.
What length of access do I have to the course?
What does lifetime access look like? You have unlimited access to the course after enrolling – on any device you own.
What happens if I am not happy? with What is the course?
We don’t want you to be unhappy. You will never be satisfied if you’re not happy. with Contact us within 30 days to receive a full refund.
Learn more https://archive.is/T87J1
Course Features
- Lectures 0
- Quizzes 0
- Duration 50 hours
- Skill level All levels
- Language English
- Students 400
- Assessments Yes