Whether you’re completely new to game development or have gained some experience developing games with Unity This course is already for you.
Stone River eLearning – Game Development with Unity 5
Game The world of development is constantly changing, improving and highly dynamic. Things are on the move constantly, and if you’re not careful you can get left behind. That’s why it’s important to keep your skills at the top level and to familiarise yourself with You will be updated with the most current tools and programs. This course will bring you up-to-speed. with Unity5, the newest version of one of the industry’s leading development engines.
Be a guru Unity 5 Developer
Your first game is ready in just 60 minutes
As your skills improve, you can create more complicated games
Both beginners and more experienced developers will benefit from the increasing complexity.
Fundaments for game development in Grasp: Practical way
Learn practical skills that can be immediately applied in the real-world
Discover the secrets to success Unity 5 Game Development
Whether you’re completely new to game development or have gained some experience developing games with Unity You are already ready for this course. This course includes 85 lectures and 9.5 It contains hours of content. The beginner level is easy and then moves on to more difficult projects.
This course goes beyond merely explaining or showing you how everything works; you’ll be shown how, and then you’ll do it for yourself. As you progress through the course you’ll create three games of increasing complexity; a trivia game to demonstrate programming basics and show you the Unity User interface followed by a 2D platforming and, finally, a first-person shooter game. with Artificial intelligence and visual effects
By creating these games, you’ll learn all about scripting and user interface including questions and answer options, creating different levels, adding audio, freezing game play, building scenes, learning Nav Mesh, character and object movement, and game narrative, among other things.
This course emphasizes programming and development. It is for anyone who wants learn to code or want to create games. You will need to have a basic understanding of coding and development in order to take this course. Unity installed on your computer; we’ll show you everything else from there.
About Unity 5
Unity It is a game engine that allows you to create interactive games and games. Unity5 is quickly becoming the industry standard in multiplatform game creation. Unity5 is the latest version. It includes many powerful features like 64GB of memory.-Bit editor, frame buffers, frame debuggers, and graphics command buffers among others.
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Course Curriculum
INTRODUCTION to THE COURSE
What is it? Unity 3D (1:30)
Unity Interface and Navigating The Scene View (3:31).
Basic objects: Creation and manipulation (3:25).
The basics of the Unity Editor (1.34)
Section 1 Quiz
INTRODUCTION to SCRIPTING and UI
Introduction to Scripting & UI (0:28).
Overview of Trivia Game (0:58)
Creating the Question Banner (8.27)
Adding the Answer Button (3:36).
Introduction to Scripting5:54)
More Data Types (4.41)
Create a Structure (9:04).
Finishing the Question Structure (8.03)
Assigning the Question to The UI (12.29)
Making The Answers Interactive (6.32)
Assigning a Random Question (5:13)
Getting the question numbers (7:54).
Transitioning Between Questions5:42)
Showing results (11:20).
Making a Play Again Buttone (4.15)
Ask Next Question Later (5:51)
Giving feedback (9:07).
Commenting the Code and Final Touches (10.18)
Building the Game (4:48)
Section 2 Quiz
CREATING A 2-D PLATFORMER
Overview of the 2D Platformer (0,33)
2D Platformer Design (1.37)
3:09 – Creating the Project, Importing 2D Package (3.09)
Learn Level 1 Design and Importing Skills (6:19).
Setup of the Elevator Platform (8.33)
Setting up the Kill Floor (2.27)
The Ui for Health:5:10)
Spinning the Buzzsaw, Depleting Health (6.26)
Setup The Knockback Function (8.14)
Pausing Movement For Knockback (6:26)
Transitioning to the Next Level (7.15)
Designing the Second Level (12.09)
Making the Buzzsaw Move Up and Down (10:08).
Designing Level 2 (7:57)
Adding the Play Again button (7:44).
Backgrounds (07:07)
Showing a Message At the End Of A Level (8.23).
Freezing the Player at The End of A Level5:28)
Improved Workflow for Creating Levels (3:36).
Adding Audio (3:59)
Wrapping Up Audio And Fixing Collision Bug (4:58)
Section 3 Quiz
CREATING A HORROR FIRST PERSON SHOOTER GOAL
Overview of Horror FPS (1.47)
Horror Shooter Introduction Game Finite State Machines (1.45)
Create the Project and Import Assets5:14)
Setting the Scene for Character Navigation5:11)
Baking The Nav Mesh and Setting a Desitination (7.27)
Finding the Closest Waypoint (9.46)
Creating the Pursue Behaviour (9:44).
Turning the Head (8:38).
Restructuring scan for player (8:21).
Casting A Ray to Check for Player (8:20).
Creating Rays at More Angles (3.57)
Making Enemy See The Player (8.57)
Tilting the Enemy While Going Up Ramps (9.59)
Lighting the Scene (7.34)
Giving The Enemy A Animation (9.58)
Cleaning up The Ai Test Scene (4.29)
Introduction to Particle Systems (11.42)
Creating the Flame Thrower Effect (11.16)
Moving The Flame Thrower Effect to Work (6:26).
Testing For Flame Thrower Collision (7:06)
Creating the Death Screen and Managing Health (7.59)
Take Damage and Heal Functions (11.24).
Creating conditions for the Flame Thrower Toggle (9.01)
Create The Toggle Flame Function (6.52)
Improving Enemy Collision (4:18)
Importing the Stun Gun Assets (3.38)
How to Make the Stun Gun Powders (11:21).
Make The Stun Gun Lower Your Enemy’s Health (8:20)
Creating the Disable Corutine (4.31)
Managing Stun Gun Input (3:53)
Limiting Stun Gun Shots (11:07)
Improving the Disabled State (9.17)
Hide the Cursor, Fixing Healing (7:30)
Enhancing the Collision For The Player (4.22)
Setting up the Charging Station (10.28).
Recharging The Stungun (4:22)
Displaying the Recharge Message (6.25)
Section 4 Quiz
BUILDING A LEVEL FOR 3D SHOOTER
Overview of Level Building (0.44)
Making Some of The Environment Prefabs (10.44).
Making the Rest of The Environment Prefabs (2.50)
Setup and Animators for the Door and Door Switch (7.35)
Automating the Door Open and Close (8:34)
Unlocking a Door With the Door Switch (10.44).
How to Change the Door’s Appearance When It Is Locked (9:30)
Add Lights to Prefabs (7.38)
Setting up the Scene for Level Building (7.07)
Making the First Room (8.16)
Finalizing the Rest Of The Walls (7.54)
Setting up the Props for The First Room (5:33)
Laying out the Rest of The Props in The Level (6:06).
Making the Level’s Nav Mesh (6.10)
Adding the Enemies and Their Paths (7.45)
Locking the doors and targeting the player (4:34).
Fixing the Tilt Bug (8.04)
Adding Ceiling And Overhead Lights (5:18)
Adding the End Game Condition (7.52)
Section 5 Quiz
ADDING IN THE AUDIO TO THE 3D SHOOTER
Overview of Adding Sounds and Ending the Work Game (0:51)
Reviewing Sound Effects and Adding Ambient Sounds (3:31).
Adding the Stun Gun Fire Sound (6.52)
Adding the Recharge Sound (10.18)
Adding the Enemy Movement Audio (9.56)
Adding the Flame audio (3:33).
Adding the Hurt sounds (7:00)
Adding the Door Closing and Opening Audio (4:15).
Setting up the Snapshots for The Reverb Effect (8.50)
Setting up the Snapshot Triggers (8.26).
Final Fixes and Building the Build (8.43)
Course Recap and Future Resources (3.43)
Section 6 Quiz
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Most Frequently Asked Questions
When does the course begin and end?
You can take the course now, and it never ends! It is completely self-explanatory.-Online course that can be paced at your own pace – you choose when and where you want to end.
What length of access do I have to the course?
How does lifetime access sound to you? Once you enroll, you will have unlimited access to the course on all your devices.
What if I’m unhappy? with What is the course?
We don’t want you to be unhappy. You will never be satisfied if you’re not happy. with Contact us within 30 days to receive a full refund.
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Course Features
- Lectures 0
- Quizzes 0
- Duration 50 hours
- Skill level All levels
- Language English
- Students 400
- Assessments Yes